The drawn art style is nice, and the flame animations are appealing, but what really makes the burning enjoyable is the way some of the objects react. This gives you your objectives, but you have to figure out the exact ingredients from the name.īurning things is fun in real life and in this game. There are insects that appear in the fireplace from time to time that always drop a few coins so you can never fully screw yourself by running out of money, but there were many times in the game where I had to save up for an item to complete a catalog or try a combo idea that involved something expensive. Burning things gives you more coins than they cost, so you’re consistently making a profit, but there are definitely times when you’re cash-constrained, such as when you’re waiting for some expensive items to arrive in the mail or if you’ve just spent a bunch of coins on something that’s not burnable like a catalog or an inventory upgrade. There are also some management aspects because you have limited money and inventory slots.
![little inferno combos list little inferno combos list](https://tomorrowcorporation.com/blog/wp-content/uploads/2018/06/2018-06-07-2-575x341.png)
The combos aren’t necessarily difficult to figure out, but some of them can require a few tries, and because later combos mix and match from all the catalogs unlocked so far the number of potential solutions increases as you get deeper into the game. The opportunity to buy the catalogs is also locked behind hitting a certain number of combos, so to advance to the next catalog you need to hit the combo gate, buy everything from the prior catalog at least once, and save up enough coins. Yes, the items from the catalogs take time to reach you generally between a few seconds and a few minutes, and the tickets can buy you instant delivery, which is quite useful when you think you’ve figured out a combo but you have to wait 5 minutes to get one of the items. The coins are used to buy items and new catalogs and the tickets are used to speed up shipping. This is the essential gameplay loop that Little Inferno offers.īurning things produces coins and, at random, tickets and combos also produce those coins but always drop tickets. These combos vary from the extremely obvious (the “bike pirate” combo requires you to simultaneously burn a toy pirate and a wooden bicycle) to dumb puns (the “chain email” combo involves Email and a chainsaw) to various combos that require you to observe effects that happen when you burn things (like the “colorful flame” combo that requires you to combine items that change the flame.) Burn things.
#LITTLE INFERNO COMBOS LIST SERIES#
You are presented with the fireplace, a series of catalogs from which you can order various items and, crucially, a set of combos that you have to figure out from their names alone. Nonetheless you’re not playing with some dumb video game or action figure playset, you’ve got a fireplace, and your only mode of playing is to burn things. The art style and tone of the game seems to be set in a version of Victorian London, but the world doesn’t map exactly on to ours and there are more modern items like televisions and automobiles present in the world. You play an unnamed child in a dystopian city locked in permanent winter, where going outside is discouraged and instead kids stay inside and play with toys.
![little inferno combos list little inferno combos list](https://tomorrowcorporation.com/blog/wp-content/uploads/2018/06/Sales-by-Country-575x339.png)
#LITTLE INFERNO COMBOS LIST SIMULATOR#
What kind of game is it? A fireplace simulator puzzle game, of course. It’s not a difficult game, and the gameplay isn’t its strongest draw, but it’s a game and should be judged as such. When it was released there was some discussion as to whether it was a game or some kind of narrative interactive toy, like a visual novel where you burn stuff instead of chat with high schoolers, but there are enough established rules and gameplay challenges to mark this as clearly in the game category.